After fixing a hidden problems with server(xamp) I had over the past few days on my computer, I have moved on to creating basic movement keyboard control for the main butterfly sprite. This came along quite easily, despite couple issues I had with disabling diagonal movement. This problem still needs resolving but it's better than it was initially.
Next thing I want to implement are collectable items so that I can start working on the basic puzzle game mechanics for this project. As well as this I will move on to creating more art, that will still be placeholder sprites before I will create final art for the game.
I will also look into swipe controls for tablets and mobiles as I want my game to work mainly on those devices. I have already researched this topic a bit and have discovered that Phaser does not have a built in functionality for the way I want to use those types of controls and therefore I will have to research it more in order to come up with a working solution.
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